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Can carnivorous plants eat people?

Popular Science

Can carnivorous plants eat people? More information Adding us as a Preferred Source in Google by using this link indicates that you would like to see more of our content in Google News results. Venus flytraps are only native to the coastal bogs, wetlands, and pine savannas of North Carolina and South Carolina in the United States. Anyone who's seen the 1986 musical comedy, is familiar with Audrey II . Audrey II looks like a towering, blood-eating Venus flytrap plant, even mimicking the jaw-like, snapping pod of real carnivorous plants. But while Venus flytraps consume insects, Audrey II feeds on humans.


5 gnarly plants in the Okefenokee Swamp, from digestive slime to Earth's fastest predator

Popular Science

The newly named UNESCO World Heritage Site is home to 620 plant species. More information Adding us as a Preferred Source in Google by using this link indicates that you would like to see more of our content in Google News results. Red sundews are known for suffocating insects. Breakthroughs, discoveries, and DIY tips sent six days a week. By signing up, you confirm you are 16+, will receive newsletters and promotional content and agree to our Terms of Use and acknowledge the data practices in our Privacy Policy .


DRIFT: Learning from Abundant User Dissatisfaction in Real-World Preference Learning

arXiv.org Artificial Intelligence

Real-world large language model deployments (e.g., conversational AI systems, code generation assistants) naturally generate abundant implicit user dissatisfaction (DSAT) signals, as users iterate toward better answers through refinements, corrections, and expressed preferences, while explicit satisfaction (SAT) feedback is scarce. Existing preference learning approaches are poorly aligned with this data profile, as they rely on costly human annotations or assume plentiful positive responses. In this paper, we introduce \textbf{DRIFT} (\textbf{D}issatisfaction-\textbf{R}efined \textbf{I}terative pre\textbf{F}erence \textbf{T}raining), which anchors training on real-world DSAT signals and samples positives dynamically from the evolving policy. Empirically, DRIFT models trained on real-world \textit{WildFeedback} datasets and synthetic \textit{UltraFeedback} datasets achieve up to +6.23\% (7B) / +7.61\% (14B) on WildBench Task Score and up to +8.95\% (7B) / +12.29\% (14B) on AlpacaEval2 win rate over base models, outperforming strong baseline methods such as iterative DPO and SPIN. At larger scales, the improvements are particularly pronounced: 14B models trained with DRIFT surpass GPT-4o-mini on WildBench. Further analysis shows that DRIFT also preserves exploratory capacity, yielding more diverse high-reward solutions rather than collapsing to narrow subsets. Theoretically, we demonstrate that this design preserves preference margins and avoids the gradient degeneration. These results show that DRIFT is an effective and scalable recipe for real-world post-training that leverages the most abundant and informative signal. The code and data are available at https://github.com/cacayaya/DRIFT.git.